Hollywood Rip, Ride, Rockit - (4/28/0 A Screamscape reader (Thanks to Alexander Gardieff) who attended Grad Bash at Universal noticed that new unreleased artwork promoting Hollywood, Rip, Ride, Rockit was on display in the Chaperone lounge area, likely to promote the schools to attend again next year. In addition to a descriptive flyer they also had a great aerial shot of the coaster showing off virtually the entire run which is true to the original rumors which claimed it would run off into the area behind Twister. The descriptive text mentions three new maneuvers and their official names: Doubletake (The non-inverting loop), Treble Clef (an ascending high G helix into a Hi Hat stall and vertical dive), and the Jump Cut (spiraling negative-G camelback). Other named elements includes the Crowd Surfer (overbanked curve crowd fly-by), Drop Tuning (sideways drop into chasm), Plot Twist (sideways loop) and Chorus (high speed ground maneuvers).
What’s interting is just how tightly they are going to squeeze in the ride’s station and queue building into the narrow space between the Blue Man Group theater and Jimmy Neutron. You can also see the current boneyard has been transformed into a new concert area with a covered stage. The giant vertical lift hill will be going up directly behind this stage with the Doubletake element going up right over where people typical queue to get into the soundstage haunts for Horror Nights. From here it’s up into what looks like a mid-course brake before you drop into the Treble Clef that you exit out of and right into a second mid-course brake area before you dive into the Jump Cut and Crowd Surf areas. From here it looks like you’ll hit a short tunnel, the Drop Tuning element into a chasm, the spiraling looking bit known as the Plot Twist before you head back to the station through what I’m guessing is the unlabeled Chorus area.
I’ve got to say that I’m much more impressed by this ride design now than I was before and this is already looking to be Maurer Sohne’s most impressive looking coaster design ever.
Voici donc les elements traduit:
Double Take: Un loop non inversé ( une sorte de top hat en fait en regardant le 1er concept art )
Treble Clef: Une spirale montante suivit d'un element en forme de chapeau pointu et une descente à la verticale
The Jump Cut: Camel back en spirale proposant des G Negatifs
The Crowd Surfer: Une spirale avec interaction
Drop Tuning: une drop passant dans les abimes ( un tunnel ? )
Plot Twist: inversion ( loop )
Chorus: elements au raz du sol